Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
National Curriculum, 2014
Pupils in KS1 and KS2 study Design Technology discretely every other half term in tandem with art (i.e. pupils study either art or DT each half term). Lessons are timetabled each week, for one afternoon for either 60 or 90 minutes depending on the content.
In each phase (KS1, LKS2, UKS2), pupils develop skills, techniques and knowledge in four main areas: food technology, textiles, structures and mechanics (incl. electronics). Skills, knowledge and technical competency in each of these areas becomes incrementally more sophisticated through school.
The full design process is taught in each unit: classes identify a product, purpose and person to give context to their design. They meet their design brief by researching, designing, creating and evaluating their finished products. The design process also becomes more detailed and technical as children move through school.
Assessment in Design Technology happens diagnostically before units begin, formatively lesson-to-lesson to shape the focus of current teaching, and summatively at the end of units in the form of a longitudinal study of children’s work.
For more information on the Design and Technology curriculum, please speak to Mrs Elliot.